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	<title>LiveDocs Comments - flash - 9.0 - ActionScriptLangRefV3 - uint.html</title>	
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		<description>Macromedia LiveDocs - online documentation with user feedback.</description>
		<copyright>Copyright 2009, Macromedia, Inc.</copyright>
		<dc:date>2009-11-26T01:22:00</dc:date>
		<dc:language>en-us</dc:language>
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		<title>flash/9.0/ActionScriptLangRefV3/uint.html</title>
		<link>http://livedocs.adobe.com/flash/9.0/ActionScriptLangRefV3/uint.html#79433</link>
		<description>The hexadecimal example in the int.toString() and uint.toString() may give some developers the impression that it would always produce a proper rgb hexadecimal value.  The value will be incorrect if r, g, or b were under 16 because the example would not provide &quot;0&quot;'s when the length of the digit falls below two.&lt;br /&gt;&lt;br /&gt;Using the following...&lt;br /&gt;&lt;br /&gt;  var r:uint = 11;&lt;br /&gt;  var g:uint = 8;&lt;br /&gt;  var b:uint = 15;&lt;br /&gt;  var rgb:String = &quot;0x&quot; + r.toString(16) + g.toString(16) + b.toString(16);&lt;br /&gt;  trace(rgb);&lt;br /&gt;&lt;br /&gt;...would produce 0xb8f instead of what should be 0x0b080f.</description>
		<dc:creator>Just2Sour</dc:creator>
		<dc:type>0 0</dc:type>
		<dc:date>2008-01-12T00:16:14</dc:date>
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