Using Knowledge Objects

Knowledge Objects can help increase your productivity with Authorware 7. Each Knowledge Object has an icon and a wizard. You incorporate a Knowledge Object into your own project by dragging its icon from the Knowledge Objects window. Some Knowledge Objects are automatically added to your file by other Knowledge Objects or by the New File dialog box. You can edit each Knowledge Object's properties with its wizard.

To use Knowledge Objects, you should have a basic understanding of Authorware icons and the flowline. Knowledge Objects developed by Macromedia have introduction screens that describe the Knowledge Object and online help screens that provide detailed instructions for specific tasks.

It's important to save your work before inserting Knowledge Object icons and launching Knowledge Objects. This is because many Knowledge Objects, especially those that use external media and U32s, rely on pathnames relative to the current file's location. Additionally, saving your work creates backup versions to which you can revert if necessary.


 

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